Winter & Mods (0.14)
9 Nations » Devlog
Hello, In my holidays, I had time to test everything. The most important "feature" are fixed bugs. On the other hand i added an random event system, winter settings and basic mod support.
What's new?
- Basic Mod system
- New scenario (Trading Route)
- Add christmas easteregg
- Degrade and not destroy upgraded buildings
- Buildings under construction, can also sleep
- Option for the notification duration
- Winter displayed on the map
- Extends map preview with autoscaling and zoom
- Easier input from text on android
- Random event system
Bug fixes
- Bug fixes in action menu, research window, quest window, build window, option window, town window
- Bug fixes with notification & calculation of wealth
- Rebalancing + Bug fixes for units & buildings
- Bug fixes in upgrade action, destroy action, town found action,
- Bug fixes on some scenarios
- Update used Libaries
Roadmap
The main focus on the next version will be a new tutorial, more content for the rangers and improved windows & keyboard control. The time will see, what i can implement ;)
Thanks for your interest :)
Greetings Sven
Files
Old Android V0.17
External
Aug 22, 2018
Old Linux V0.17
External
Aug 20, 2018
Old Windows V0.17
External
Aug 20, 2018
Old Mac V0.17
External
Aug 20, 2018
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9 Nations
A turn based fantasy strategy game
Status | In development |
Author | SvenTX |
Genre | Strategy |
Tags | 2D, City Builder, Fantasy, Singleplayer, Turn-based, Turn-based Strategy, Unity |
Languages | German, English, French |
Accessibility | Interactive tutorial |
More posts
- Seeking a Co-Developer or content creatorJul 24, 2024
- Fight the fire (0.26)Dec 22, 2020
- Animate the magic (0.25)Nov 15, 2020
- Forge the Knowledge (0.24)Aug 23, 2020
- Translate the frontier (0.23)May 28, 2020
- Fix the androidMay 05, 2020
- Move the recipt (0.22)Apr 26, 2020
- Fight the copper under the earth (0.21)Apr 13, 2020
- Light the shadow (0.2)Apr 01, 2020
- Point the underground (0.2f)Apr 01, 2020
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