Windows & Feedback (0.15) is here
9 Nations » Devlog
Hello, because on my work, this version takes a lot of time. The newst stuff are technical, like a new feedback window or windows general. It’s time to develop the Ranger Nation, but I can do that very badly. So the creation, or rebalancing of buildings or units. If anyone has ideas for nations, buildings, units, come along with them, I’d be happy to implement them:)
What’s new?
- New Window decoration on some windows + save of the postion
- Destroy animation
- Street upgrade for North
- New Fight calculation (with damage)
- Clearer interface
- New Feedback option
Bug fixes
- More stable mod selection
- GUI scaled better on small screens
- overscrolling on map disabled
- Random event system calculation fix
- and many small fixes ;)
Roadmap
The main focus on the next version will be more content for the rangers and changeable keyboard control. The time will see, what i can implement
Thanks for your interest
Greetings Sven
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9 Nations
A turn based fantasy strategy game
Status | In development |
Author | SvenTX |
Genre | Strategy |
Tags | 2D, City Builder, Fantasy, Singleplayer, Turn-based, Turn-based Strategy, Unity |
Languages | German, English, French |
Accessibility | Interactive tutorial |
More posts
- Seeking a Co-Developer or content creatorJul 24, 2024
- Fight the fire (0.26)Dec 22, 2020
- Animate the magic (0.25)Nov 15, 2020
- Forge the Knowledge (0.24)Aug 23, 2020
- Translate the frontier (0.23)May 28, 2020
- Fix the androidMay 05, 2020
- Move the recipt (0.22)Apr 26, 2020
- Fight the copper under the earth (0.21)Apr 13, 2020
- Light the shadow (0.2)Apr 01, 2020
- Point the underground (0.2f)Apr 01, 2020
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